Google Assigns Material Design Elements In Its iOS Apps To Support Apple’s UIKit

Google is phasing out the use of Material Design UI components in its iOS apps. Instead, the search engine relies more on Apple’s UIKit.

Following the switch to UIKit, Google says its iOS app development team could spend fewer resources. In addition, Google’s iOS apps are compatible with the style of Apple’s operating system.

Jeff Vergoyen, Google’s lead designer for Apple operating systems, spoke about the changes. He posted the relevant information on the microblogging service Twitter.

Jeff Vergoyan and his team ditched material design libraries for iOS earlier this year. Keep in mind that Material Design is an internal package of Google Design solutions that the company introduced in 2014 to integrate the look and feel of apps and services on mobile devices, Chrome OS, and the internet.

Vergoyen said Google has developed its own hardware design components for iOS, but over time they “gradually drift away from the fundamentals of the Apple platform as those foundations change from year to year.” So instead of creating additional work for itself and filling in the gaps, Google decided to use Apple UIKit for iOS apps. It also “offers much tighter operating system integration than what we can reasonably achieve with custom solutions.”

As expected, as a result of these changes, Google iOS app developers no longer need to write their own code. This will allow you to update your processors faster and more frequently. The apps themselves can probably run faster and more efficiently, and their appearance is compatible with other iOS apps.

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